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Motion and coordinates

## Stage coordinates The stage is a big rectangle. Its centre is **(0, 0)**. - **x** — the horizontal direction: it gets bigger to the right (-240 … 240) - **y** — the vertical direction: it gets bigger going up (-180 … 180) ## Motion blocks | Block | What it does | |---|---| | `move (10) steps` | Moves 10 steps in the direction the sprite is facing | | `turn right (15) degrees` | Turns 15° to the right | | `go to x: (0) y: (0)` | Jumps straight to that point | | `change x by (10)` | Adds 10 to x | | `point in direction (90)` | 90 = right, -90 = left, 0 = up, 180 = down | ## Exercise Start the cat at (0, 0). Move 100 steps to the right, turn 90°, then move 100 steps again. Where does the cat end up?
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